Uefa euro 2016 en direct

Euro 2016 proved the power of habitent TV, that capacity à bring personnes together et its emotional un tube across generations. Broadcasters throughout europe have reasons to be proud of the public figures achieved during auto championship. Live sports occasions such ont the euro are normally enjoyed nous TV sets. However, la télé is now obtainable everywhere et on every screen, et more et more viewers can watch stratagème on tablets, smartphones or computer display screens – either habitent or on-demand. Auto fully audited global compte for the matches will certainly not be known parce que le some time, cible broadcasters are already confident that auto numbers parce que le the la france – Portugal final have surpassed auto 299 million viewers global who watched the Spain – Italy final in 2012.

Vous lisez ce: Uefa euro 2016 en direct


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From 10 june to 10 July more than 2,000 organize broadcast (HB) production staff were functioning across la france at 10 different venues, as well oui at the international Broadcast centre (IBC) in parisien to produce the international TV signals and the suivant Generation services (NGS), which included digital components à enhance traditional solutions. Auto event is the climax of years of planning through a se concentrer on technical innovations that le meilleur meet thé needs ns rights holders and fans around auto world.

The competition was carried passant par 150 broadcasters across 238 territories, v 40 of those 150 broadcasters on-site at the paris IBC. And it was a big deal across la france with thé HB staff regulating a 70,000 kilometer fiber network, 1,200 kilometers du cable, and delivering an ext than 2,000 hours du content. Visite broadcasters to be able à customize their fabrication with over 40,000 unilateral booking present coordinated by the UEFA broadcaster prestations de service team.

The fabrication placed a priority on live coverage, consisting of pre-, post-, et in-tournament coverage that ceded a complete programming package. Toutes les personnes matches were developed in 1080i/50, utilizing 38 live match cameras at every match, and an additional 10 cameras covering est différent events surrounding auto match, including team arrivals et fan coverage.


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Directors room Key

Selected from their pool of cross-competition talent, the UEFA HB was making use of five incredibly experienced jeu directors with their specialized teams – Jean-Jaques Amsellem, Knut Fleischmann, françois Lanaud, Jamie Oakford et Laurent Lachand – à oversee their habitent productions: Paris and Saint Denis; Lyon and Saint Etienne; Lille and Lens; Bordeaux et Toulouse; Marseille et Nice. Each ns the venir featured a devoted OBVan company with trucks à la the multilateral coverage. These carriers were NEP (Belgium), Euromedia (France), Telegenic (UK), ampère Visual (France) and NEP (Sweden). All replays were housed outside the OB trucks par a centralized solution provided par EVS. Also a FANtertainment OBVan was on-hand to create heureux for the giant screens in auto stadiums. This unit was likewise planned venir function oui a back-up to the main fabriquer OBVan.

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Match coverage to be complemented passant par a large variety ns additional heureux that gave rights holders plenty ns opportunities à build detailed feature pieces et more. Already prior to the tournament UEFA has actually shot clip from each ns the 10 cities that to be hosting matches, UEFA to be producing journal shows during auto tournament, offering pre-produced promos and even player et team profiles. In arme à feu there were lannée43 ENG crews spanning the terrain and much more across France.

UEFA kept thé tournament lively for toutes les personnes its 31 days and while some ns the broadcast partners certain focused nous their team, UEFA delivered the tournament to everyone. UEFA brought football to first on thé screen and there was more demand for content across numérique platforms and channels. And that area will certainly grow and grow in thé years à come oui social media platforms and broadcasters push toutes les personnes to their content.


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Match fabriquer at the Venues

A le minimum of 38 habitent match cameras covered each game in High Definition and in désoby 5.1 surround sound. From the quarter-final matches onwards, 46-cameras were thé standard. This 8 extr cameras included one additional mini-camera behind each goal, a remote robotic camera in the players’ tunnel, a remote robotic caméra in the press conference room et another helicopter camera. Auto multilateral world feed, or live Stadium feed (LSF), was accessible in English, v ten lead et color commentators i m sorry were provided across the entire tournament.

The LSF was the henchmen match feed. Cette contained tous the build up to thé match, auto match travail and post-match highlights.

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In enhancement to thé LSF, rights’ holding broadcasters (known as UEFA transfer Partners or UBPs) had access à 11 extr feeds to enrich your coverage. This were caméra 1, agrafe 1, agrafe 2, Team A, Team B, joueur A, player B, Tactical, stadion Beauty, stadion Aerial. 5 ISO cameras were also available: 16m left, 16m right, high behind goal left, high reverse stand and VIP venue. Other, non-bookable ISOs, to be used et made accessible via auto two dedicated agrafe Channels, ensuring UEFA BPs had access to all the allumettes action. Both ISOs and feeds were accessible at the stadium venue et at thé IBC.

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Camera Plan
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Clips channel 1 and 2 detailed a selection du unseen caméra angles, along with real-time and slower, plus long versions of in-match replays. Team A et Team ns feed cameras were located in the reverse stand and focused nous each team bench. They noted coach et bench reaction shots throughout the match. Thé Tactical feeding was an uninterrupted feed from the henchmen match caméra (Camera 1) used à la match analysis. Pre-match this feed carried thé helicopter signal.

UEFA HB also delivered a variety of specific bookable positions, including pitch presentation positions, announcement platforms, pitch-view studios and TV compound stand-up positions. Devoted UEFA HB venue operation teams were based at each stadium to oversee and manage the unilateral prestations de service delivery, as well oui the multilateral production.

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Pitch à côté de Booths
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Three aerial equipment were used at each stadium – année innovation that has been present due to the fact that EURO 2008 – namely, une Spidercam, une helicopter (during the coporation, groupe stage, v a seconde added during thé knock-out rounds) and an external beauty camera mounted high exterior each stadium.

Gearhouse transfer was selected venir deliver auto Technical en fonctionnement Centers (TOCs) et Cable Interconnection Rooms (CIR) at each du the ten EURO 2016 venues. Gearhouse additionally provided thé special cameras and the EVS slow-motion operations facility at each venue. Every TOC was responsible for distribution of the live stadium - or ‘world’ – feed (LSF) from each venue to the IBC pour worldwide distribution. The venue TOC also passed the feed to auto nearby CIR where cette was distributed direct to UEFA BPs with an on-venue unilateral presence. The CIR to be a cable user interface hub, which acted ont the quartier général demarcation alloue at each venue. Thé stadium special cameras facility was responsible parce que le receiving feeds from thé helicopter cameras, auto Antelope in-goal cameras, auto handheld RF cameras, auto Spidercam et the stadium ‘beauty’ shot.

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Lawo commentary Units

To collect tous these cassettes vidéo signals ensemble with laudio signals indigenous the micro in the stadium, UEFA had selected a Lawo IP-centric solution based nous stageboxes within the stadium. At all the 10 stadiums thé signals were accumulated via auto stageboxes around thé field de play through V__link4 video-over-IP interfaces (12 pro venue) and A__mic8 (13 se mettre daccord venue) i m sorry converted le même, similaire audio into IP. These outputs (controlled passant par Lawo VSM servers) were yielded to auto special cameras regulate room. From there the signals to be handed over to the EVS slow-motion facility et finally venir the fabriquer trucks at auto stadium.

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Pitch Rack à la the dispensés of Special caméra Signals et Pitch Mic Signals

The EVS slow-motion facility witnessed 16 XT3 live fabrication servers, 12 servers enregistrement up venir 48 caméra feeds, consisting of SSM et Hypermotion, 2 servers for clip compilations et storytelling, including best match actions using MultiReview et emotional reactions of players and fans making use of IPDirector. Thé remaining two servers were used venir produce match highlights through LSM Connect and to produce thé in-stadium fan divertir program pour the gros screens.

Also housed in thé slow-motion facility was auto equipment pour the C-Cast multimedia livré platform (one C-Cast certified dealer connecting heureux to the C-Cast cloud à la the shipment to téléphone portable apps et one C-Cast agent pour the delivery de High-res media to IBC) et the Ingest Funnel à plugin et ingest ENG heureux for auto transfer to thé IBC.

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EVS SloMo procedure at the Venues

Venue venir IBC

The UEFA/EBU VandA task was auto IP-based signal contribution from each venue to the IBC et was based conditions météorologiques fiber relations with a capacity de 2TB/s provided by Orange et with hardware nous both end provided by Lawo. Lawo ceded 264x V__remote4 (19-20 tout de suite venue, 73 at IBC), 2x redundant Lawo VSM servers at thé IBC, 2x Lawo VSM LBP51 panels at MCR, 12x Lawo VSM softpanels, 2x Arista 7504 (each with four blades) and 26x Cisco SG300 (two at each venue, 6 at the IBC). Via auto IP-based VSM control system, auto operator selected auto desired stadium and the signals to be routed automatically, convert within secs from one stadium to thé next. In workflow state this to be a super step forward, conserving a parcelle of time et reducing risk as it to be always auto same procedure – non need to change fibers at venir on rencontre days et no worries about issues approximately damping and line connectivity.

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IP cue Distribution from thé Venues to thé IBC

The ENG Teams

There to be also 43 ENG teams spread across auto different venues et training camp in France, moving team, cultural, sponsor et behind-the-scenes programming. Oui well ont the bookable feeds and ISOs, UEFA TV fabriquer provided broadcasters v a wealth of additional programming material venir supplement their productions. This material included raw et ‘turnkey’ heureux produced passant par the 24 dedicated crews complying with each team at auto tournament. UEFA likewise delivered footage ns the teams getting here at thé stadium thé day antérieur à the match, pre-match push conferences et post-match interviews, oui well as the build-up et reaction in the host cities et dedicated fan-zones.

The ENG crews were lien via auto Ingest Funnel at the venues venir transfer their products to the IBC. The same to be true parce que le the broadcast partner’s materials. EVS had installed two Ingest Funnels at every venue et also had yielded 24 Ingest Funnel Lite à each ENG crew following thé teams.

Production at the international Broadcast center (IBC)

The internationale Broadcast quartier général (IBC) was situated at paris Expo, Porte de Versailles, inside salle 6 et 8. Incarcération work conditions météorologiques the 30,000 square meter facility started at auto end of March, v UEFA BPs moving in indigenous 16 pouvez onwards. Alongside studios, galleries et commentary booths, there were bureau space et edit suites. Auto galleries included equipment native Sony and Barco, whilst auto edit ajuster were equipped with Adobe systems.

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The IBC in Paris

Beyond that, there were restaurants facilities, laundry, poster- services and a tourism desk. Around 800 UBPs and UHB employee operated thé IBC throughout the artaserse of the finals.

Host Broadcast prestations de service (HBS) was providing thé planning et engineering à la the IBC task – both in terms ns the général construction and the broadcast engineering project. This included thé provision and the commissioning ns a turnkey grasp Control pièce (MCR) et a centre Equipment pièce (CER). HBS managed all IBC technical opération during the event, and provided et deployed Commentary units (CUs) at tous venues et supported tous attending UBPs.

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At thé IBC all the multilateral feeds from the stadiums were received. Here auto signals were high quality controlled antérieur à they were dispersed across auto world to the 150 UEFA transfer partners. A total ns 816 broadcast feeds were yielded to auto MCR from the venues during the tournament. This amounted to over 2,000 hours ns content.

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Receiving alloue of thé 816 broadcast Feeds at the IBC

The MCR was the audio and video control center where the switching of tous multilateral et unilateral feeds et signals took place. UEFA brought earlier 16 different feeds native each venue to thé MCR for livré to broadcasters. This 16 feeds covered tous angles de each game and allowed transfer partners to completely customize their coverage.

Next to auto MCR were thé two most de nombreux rooms in the IBC, the quartier général Equipment pièce (CER) and the Telecom Interface room (TIR). The 70,000 km of abondance fiber present from thé stadiums to the IBC, delivered passant par Orange terminated in the CER conditions météorologiques the Lawo hardware.

LIVEX – centre ingest and media Platform

The CER hosted LIVEX, the central ingest et media platform: 11 live feeds were tape-recorded per match in HD and LowRes Proxy (up à 48 feeds were simultaneously tape-recorded on match day 3). In addition all press conferences et interviews, the contribuer à from thé ENG crews, auto multi-angles indigenous C-Cast ont well as advanced edits ns highlights, joueur profiles and special attributes were videotaped onto LIVEX. Thé LIVEX framework consisted ns nine EVS XT3/XS servers and année XStore san shared storage with a capacity ns 4,000 hours. Ce also included année IPDirector production asset la gestion suite through 13 IPDirector stations to protocole content et the IPLink to auto Adobe Premiere pro edit desks.

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LIVEX communication at the IBC

The LIVEX IBC service was available venir broadcast partners who had actually technical space at the IBC et connected them straight to the UEFA EURO 2016 media server. Heureux could it is in browsed both at thé IBC et remotely, while transfer quality contour could it is in delivered venir partners’ technical room at the IBC or to their page daccueil premises as an optional extra.

LIVEX far – full Edition was a new service parce que le UEFA EURO 2016, giving subscribing partners with the opportunity venir access toutes les personnes material developed during auto tournament from their patrie premises. Heureux could it is in browsed, selected and clipped remotely and was delivered à their premises through thé pre-installed EBU box.

LIVEX remote – added Programming allowed partners not located at thé IBC to preview and receive extr programming heureux – again delivered to their premises via thé EBU box. The LIVEX Internet and Mobile modulaire enabled partners venir search, preview and directly download match-related video agrafe in various formats à la internet et mobile applications.

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Next Generation service (NGS)

Beyond the ‘traditional’ television services, UEFA also noted broadcasters v a range of cutting-edge numérique media prestations de service to ensure EURO 2016 viewers can access heureux from auto tournament nous more platforms et devices than ever before before.

These service were offered to broadcasters indigenous UEFA passant par deltatre ont digital components, software program Development kit (SDKs) et stand-alone ‘turnkey’ solutions. They consisted of a live match jouer en ligne player and separate vidéo streams, match-highlight clips, les données feeds et VOD solutions for tablets and smartphones.

UEFA HB had tasked Deltatre to deliver joueur tracking systems at every venue.

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NGS: 4 camera UHD Stitch

For broadcasters that presented their studios show oui if they to be in pitch-view UEFA EURO 2016 offered a habitent studio background service. Thé stitching of année ultra-high resolution four-camera array in each of the 10 stadiums allowed à produce a 7,000 pixel wide cf 1080 pixel high role playing game experience. Takers were ARD & ZDF at their studios at the IBC et TV4 Sweden who was using the streaming services to volonté the signal delivered à their premises in Sweden.

The success ns the competition was mirrored conditions météorologiques UEFA’s numérique platforms, where previous traffic records were shattered. Over 300 million visits and 1.5 billion à côté de impressions were generated passant par the official EURO2016.com website and mobile apps between auto eve de the tournament nous 9 June and the day after the final on 11 July – almost four times auto levels reached during UEFA EURO 2012.

A mobile-first method was adopted pour the tons time ever at a EURO, with the website design responsive venir screen size for optimal heureux consumption. Thé desktop and mobile versions attracted année audience ns over 140 million visits, driven by the success ns the revamped MatchCentre.

UHD/4K Production

For the tons time in EURO history, eight matches – thé opening, quarter-finals, semi-finals and the final – to be offered oui full 4K UHD productions. Fourteen 4K UHD cameras at each à venir captured thé match action in UHD. UEFA had actually commissioned Telegenic, ampex Visual, ACS (4K helicopter), et TV Skyline (4K inner ‘beauty’ shot) venir deliver the 4K signals.

Telegenic (T21 and T25) and ampère Visual tv (Millenium signature 12) provided the 4K OB trucks at thé eight matches nous behalf ns UEFA HB, through Telegenic delivering six matches — three at St Denis, one at lier & deux at Marseille – and amp Visual two matches in Bordeaux and Lyon respectively.

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HD and UHD Cameras at UEFA EURO 2016

The 4K signal was spread to thé IBC with a redundant fiber network. The signal was likewise distributed dessus satellite straight from auto venues venir Europe, with auto fiber network as a back-up to thé satellite distribution. Auto European satellite carried the ‘dirty’ feed et the clean feed was brought earlier to auto IBC via the 70,000km fiber network delivered passant par Orange, nous behalf of UEFA/EBU.

The habitent 4K feed was delivered as a quad HD-SDI 1080p 50 (3G) signal et there to be ten takers global (China, India, Brazil, Japan) à la the UHD production concède TF1 and M6 in France. Auto clean feed brought back to thé IBC also provided broadcast partners situated there with auto opportunity to embed own-language graphic onto thé feed in 4K UHD. These graphics to be keyed synchronously with the multilateral graphics at thé venue. With auto 4K suggestions Dolby Immersive audio was implemented, transporting in addition to the crispy picture an incredible sound experience oui well.

These 4K expérience at the EURO 2016 noted a an useful opportunity pour UEFA to review new fabrication technology et workflows ahead ns the incredible job that will certainly be EURO 2020.

UEFA EURO 2020

UEFA EURO 2020 will be a unique event in Europe and football history. Played throughout 13 countries, in 13 stadiums thé heart du the TV jeu coverage will certainly be to capturer the spirit of this ‘EURO for Europe.’ the event, non doubt, will be thé result of the hundreds of merveille matches that UEFA TV fabriquer either gives host broadcast support, jaune delivers as host broadcaster every year. This cross-competition experience gives ample avenues to illustration out new workflows, embrace new technologies, et meet thé needs of exploit fans et rights holders tous around thé world.

UEFA currently tested various virtuel reality (VR) systems in a live and as-live environment across auto EURO tournament, providing an opportunity to evaluate auto VR equipment, footage, technical workflows et key editorial positioning around the jeu that will best ajouter production value et eventually meet broadcast partner et sponsor requirements.

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“The e-mail reality, 1080p, HDR, HFR, et 4K UHD remote fabriquer tests we’ve conducted throughout EURO 2016 have tous been v EURO 2020 in mind” stated Bernhard Ross, Head de UEFA la télé Production. “Building nous the success de UEFA EURO 2016, the philosophy de ‘the meilleur seat in the house’ will certainly be extended et enlarged to reflect auto scope de EURO 2020, from east à west et stadium to sofa. Thé key venir this immersive et Europe-wide shipment will be a Europe-wide transmission network and, in thé IBC — whether virtual jaune physical — a central hub pour the dispensés of feeds et content.”

“The virtual IBC is not right here yet. IP is not right here yet. However, de 2020 a de nombreux will it is in different. I think there will be both: a physics structure, i m sorry is année IBC, et a series ns virtual services. Auto more nous think into the a venir everything will certainly be around virtualization et decentralization,” ross continued.

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“From Champions ligue to EURO 2020, nous want to oui the same philosophy. Broadcasters will constantly want venir send their talenz to the venue. They’ll always want venir be pitch-side. Marqué maybe they’ll likewise want to oui one studio that can aller multiple games. Take the bbc for example: thé BBC’s output nous other platforms doesn’t change during thé EURO. Lock don’t arrêter using your existing edit suites. They actually need more capacity. Sauce soja they come here to the IBC because conditions météorologiques build modify suites à la them. Nous build short-term capacity, they usage it, et that helps. Should we be able venir deliver a virtual IBC, lock would encore need the extra capacity,” ross concluded.